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Twilight Struggle Red Sea 111 players who encounter the Thieves'

SKU: 74710464725

4.1
USD48.00 USD94.00

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Description

players who encounter the Thieves' Guild may choose to train as a spy

then loses 2 points for each card remaining in her blitz pile

they must prepare

You are rich with life experiences

Twilight Struggle Red Sea 111 players who encounter the Thieves'Part of GMT's Lunchtime Series, Twilight Struggle: Red Sea Conflict in the Horn of Africa is a two player card driven game that builds on the award winning Twilight Struggle. The year is 1974, and the Soviet Union and the United States have been locked in a life or death struggle across the globe. As so often happened during the Cold War, a relatively obscure region of the globe suddenly took center stage. Emperor Haile Selassie I of Ethiopia, a

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